generalflirt: Modified by <user name="piconz"> (PM if you want me to take it down) (Cheeeesu)
Masaomi Kida ([personal profile] generalflirt) wrote 2012-10-13 03:28 am (UTC)

october 4th

The numbers on the chart are a little shorthand... if a pokemon is weak to something, the damage it'll take is twice the normal amount. If it is strong against something, it'll take damage half the amount. In a case like Soren's with fighting types, those two cancel out, and the damage is normal.

[A beat, and then he holds up two fingers.]

Let's say this is normal damage.

That would make this- [Four fingers] Damage for what you're weak against. And this [One finger] Is damage for what you're strong against.

...And they stack. Therefore, if both types are strong against something - say, A steel and rock type hit by a normal move... [And now he bends his one finger half way down] This, if your damage. Now, if both types are weak - like when Linda attacks a flying and water type-

[He brings up his second hand and holds up eight fingers] This is the damage.

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